What options do i have for defining my own custom KeyTip scoping rules?
Do i need to use TaskTabItems?
Can i flag any kind of Panel as a KeyTipScope and have it's children's KeyTips appear
when the Pane's Access Key is pressed?
Also, how come the KeyTip feature comes with the restriction that uielements need to inherit from a control that
implements IKeyTipTarget?
Wouldn't it be more flexible if it was solved using an Attached Property of type IKeyTipTarget so i can
KeyTip-Enable any kind of UIElement i want without having to build my own uielement inheritance structure?
Besides that, is there a way for me to know more technical details about this feature?
[Modified 11 years ago]