Classes
Animated |
A Avalonia.Controls.Decorator that expands and contracts content using animation. |
Avatar | Renders textual or visual content to represent a user's identity. |
Avatar |
Displays a collection of Avatar items. |
Badge | Represents a descriptor typically used as status indicator. |
Badge |
A service for managing badges. |
Bars |
An implementation of IMenu |
Card | A container to group related information for a single subject. |
Circular |
A ring-shaped progressbar control. |
Circular |
Provides calculated values for use with the Circular |
Copy |
A Avalonia.Controls.Button that invokes clipboard copy operations. |
Dynamic |
Represents a dynamic Avalonia.Controls.Image control implementation that supports auto-grayscaling the image when the control is disabled. |
Hyperlink |
A Avalonia.Controls.TextBlock implementation that renders like a hyperlink and supports being clicked. |
Info |
Displays a bar with information of varying severity. |
Info |
Provides data for the Closing event. |
Measure |
A Avalonia.Controls.Decorator that can adjust the default measurement logic's desired size results. |
Menu |
Provides event arguments for context or drop-down menu. |
Menu |
An implementation of IMenu |
Menu |
The options to be used when creating a menu flyout using IMenu |
Menu |
The options to be used when creating a menu item using IMenu |
Mesh |
Represents a node within a Mesh |
Mesh |
A collection of Mesh |
Mesh |
A control that renders a mesh gradient. |
Message |
Displays a message box. |
Multi |
Provides an implementation of a Avalonia.Controls.Panel that can render child elements in multiple columns, collapsing columns down as available space decreases. |
Numeric |
A Badge that displays a numerical counter. |
Oriented |
Provides extension methods for the IOriented |
Ring |
Provides a spinnable ring-shaped busy indicator. |
Scrollable |
A control that displays scroll buttons to scroll through the Child control when it doesn't fit in available space. |
Segmented |
An Avalonia.Controls.ItemsControl in which a single item can be selected. |
Segmented |
A selectable item in a Segmented |
Settings |
Displays a setting within a card. |
Settings |
Displays a setting within a card that can be expanded to show additional settings. |
Settings |
Displays a group of settings. |
Shadow |
Renders a drop-shadow around child content. |
Toggle |
A Avalonia.Controls.Button that toggles between the application's light and dark theme variants. |
Top |
Provides extension methods for the Avalonia.Controls.TopLevel type. |
User |
Defines a builder for configuring and showing user prompts using a User |
User |
Defines a builder for configuring and creating Avalonia.Controls.Button instances to be shown on a user prompt. |
User |
Represents a prompt displayed to a user with an option to respond. |
User |
Defines the values assigned to Avalonia.Automation.AutomationProperties.AutomationIdProperty for key elements of the control. |
User |
Provides extension methods for types related to User |
User |
Provides event arguments for a response to a User |
User |
Defines a Avalonia.Controls.Window which can host a User |
User |
Defines options for how User |
Visual |
Provides extension methods for the Avalonia.Visual type. |
Window |
Represents a Avalonia.Controls.ContentControl that renders like a normal native |
Window |
Provides calculated values for use with the Window |
Window |
Manages the display of overlay items in the adornment layer. |
Window |
A transparent gripper control that can be placed in the lower-right corner of a Avalonia.Controls.Window or its status bar, providing a larger area to drag-resize the Avalonia.Controls.Window both horizontally and vertically. |
Window |
Provides an implementation of Chromed |
Interfaces
IMenu |
Provides the base requirements for a factory object that can create menu controls. |
IOriented |
Provides the base requirements for an element that has an Orientation property. |
Enums
Adornment |
Defines the horizontal alignment of an adornment relative to the adorned target. |
Adornment |
Defines the vertical alignment of an adornment relative to the adorned target. |
Avatar |
Specifies how an Avatar |
Avatar |
Specifies how the |
Badge |
Indicates the kind of Badge to be displayed. |
Chromed |
Defines the decorations of a |
Control |
Specifies the resize mode for a control. |
Copy |
Defines how feedback is reported when copying text with the Copy |
Info |
Defines the reason an Info |
Info |
Defines the severity of messages displayed in an Info |
Message |
Defines standard buttons that are available for use with Message |
Message |
Defines a standard image available for use with Message |
Message |
Defines a response from interacting with Message |
Resize |
Specifies a resize operation. |
User |
Specifies the mode used for displaying user prompts. |
User |
Defines how a title will be displayed when showing a user prompt as an overlay. |