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IfStatement Class

Represents an if statement.

public class IfStatement : Statement, IAstNode
Inheritance:
object AstNodeBase Statement object
Implements:
IAstNode

Remarks

This type was generated by the Actipro Language Designer tool v12.2.572.0 (http://www.actiprosoftware.com).

Constructors

IfStatement()

Initializes an instance of the class.

public IfStatement()

Properties

ConditionExpression

Gets or sets the condition expression.

public Expression ConditionExpression { get; set; }

Property Value

Expression:

The condition expression.

ElseIfSections

Gets the else if sections.

public IList<ElseIfSection> ElseIfSections { get; }

Property Value

IList<ElseIfSection>:

The else if sections.

FalseStatement

Gets or sets the false statement.

public Statement FalseStatement { get; set; }

Property Value

Statement:

The false statement.

HasElseIfSections

Returns whether the ElseIfSections collection property contains at least one item.

public bool HasElseIfSections { get; }

Property Value

bool:

true if there is at least one item in the collection; otherwise, false.

Id

Gets the An integer value that identifies the type of AST node.

public override int Id { get; }

Property Value

int:

The An integer value that identifies the type of AST node.

TrueStatement

Gets or sets the true statement.

public Statement TrueStatement { get; set; }

Property Value

Statement:

The true statement.

Methods

GetChildrenEnumerator()

Retrieves an IEnumerator object that can iterate the child IAstNode objects in this node.

protected override IEnumerator<IAstNode> GetChildrenEnumerator()

Returns

IEnumerator<IAstNode>:

An IEnumerator object that can iterate the child IAstNode objects in this node.

Inherited Members