IfStatement Class
An AST node for an if statement.
public class IfStatement : Statement, IAstNode
- Inheritance:
- object AstNodeBase Statement object
- Implements:
- IAstNode
Remarks
This type was generated by the Actipro Language Designer tool v26.1.0 (http://www.actiprosoftware.com).
Constructors
IfStatement()
Initializes an instance of the class.
public IfStatement()
Properties
Conditions
The collection of conditions.
ElseStatement
The else statement.
HasConditions
Indicates whether the Conditions collection property contains at least one item.
public bool HasConditions { get; }
Property Value
- bool:
trueif there is at least one item in the collection; otherwise,false.
Id
An integer value that identifies the type of AST node, if known.
public override int Id { get; }
Property Value
Remarks
This class' default implementation always returns 0.
Methods
GetChildrenEnumerator()
Retrieves an IEnumerator object that can iterate the child IAstNode objects in this node.
Inherited Members
- AstNodeBase.Contains(int)
- AstNodeBase.FindChildNode(int)
- AstNodeBase.FindDescendantNode(int)
- AstNodeBase.ToString()
- AstNodeBase.ToTreeString(int)
- AstNodeBase.Children
- AstNodeBase.EndOffset
- AstNodeBase.HasChildren
- AstNodeBase.Length
- AstNodeBase.Parent
- AstNodeBase.Root
- AstNodeBase.StartOffset
- AstNodeBase.Value
- object.GetType()
- object.MemberwiseClone()
- object.Equals(object)
- object.Equals(object, object)
- object.ReferenceEquals(object, object)
- object.GetHashCode()