IfStatement Class
An AST node for an if statement.
public class IfStatement : Statement, IAstNode
- Inheritance:
- object AstNodeBase Statement object
- Implements:
- IAstNode
Remarks
This type was generated by the Actipro Language Designer tool v26.1.0 (http://www.actiprosoftware.com).
Constructors
IfStatement()
Initializes an instance of the class.
public IfStatement()
Properties
ConditionExpression
The condition expression.
ElseIfSections
The collection of else if sections.
FalseStatement
The false statement.
HasElseIfSections
Indicates whether the ElseIfSections collection property contains at least one item.
public bool HasElseIfSections { get; }
Property Value
- bool:
trueif there is at least one item in the collection; otherwise,false.
Id
An integer value that identifies the type of AST node, if known.
public override int Id { get; }
Property Value
Remarks
This class' default implementation always returns 0.
TrueStatement
The true statement.
Methods
GetChildrenEnumerator()
Retrieves an IEnumerator object that can iterate the child IAstNode objects in this node.
Inherited Members
- AstNodeBase.Contains(int)
- AstNodeBase.FindChildNode(int)
- AstNodeBase.FindDescendantNode(int)
- AstNodeBase.ToString()
- AstNodeBase.ToTreeString(int)
- AstNodeBase.Children
- AstNodeBase.EndOffset
- AstNodeBase.HasChildren
- AstNodeBase.Length
- AstNodeBase.Parent
- AstNodeBase.Root
- AstNodeBase.StartOffset
- AstNodeBase.Value
- object.GetType()
- object.MemberwiseClone()
- object.Equals(object)
- object.Equals(object, object)
- object.ReferenceEquals(object, object)
- object.GetHashCode()