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IfStatement Class

An AST node for an if statement.

public class IfStatement : Statement, IAstNode
Inheritance:
object AstNodeBase Statement object
Implements:
IAstNode

Remarks

This type was generated by the Actipro Language Designer tool v26.1.0 (http://www.actiprosoftware.com).

Constructors

IfStatement()

Initializes an instance of the class.

public IfStatement()

Properties

ConditionExpression

The condition expression.

public Expression? ConditionExpression { get; set; }

Property Value

Expression

ElseIfSections

The collection of else if sections.

public IList<ElseIfSection> ElseIfSections { get; }

Property Value

IList<ElseIfSection>

FalseStatement

The false statement.

public Statement? FalseStatement { get; set; }

Property Value

Statement

HasElseIfSections

Indicates whether the ElseIfSections collection property contains at least one item.

public bool HasElseIfSections { get; }

Property Value

bool:

true if there is at least one item in the collection; otherwise, false.

Id

An integer value that identifies the type of AST node, if known.

public override int Id { get; }

Property Value

int

Remarks

This class' default implementation always returns 0.

TrueStatement

The true statement.

public Statement? TrueStatement { get; set; }

Property Value

Statement

Methods

GetChildrenEnumerator()

Retrieves an IEnumerator object that can iterate the child IAstNode objects in this node.

protected override IEnumerator<IAstNode>? GetChildrenEnumerator()

Returns

IEnumerator<IAstNode>

Inherited Members

Extension Methods