SwitchStatement Class
An AST node for a switch statement.
public class SwitchStatement : Statement, IAstNode
- Inheritance:
- object AstNodeBase Statement object
- Implements:
- IAstNode
Remarks
This type was generated by the Actipro Language Designer tool v26.1.0 (http://www.actiprosoftware.com).
Constructors
SwitchStatement()
Initializes an instance of the class.
public SwitchStatement()
Properties
Expression
The expression.
HasSections
Indicates whether the Sections collection property contains at least one item.
public bool HasSections { get; }
Property Value
- bool:
trueif there is at least one item in the collection; otherwise,false.
Id
An integer value that identifies the type of AST node, if known.
public override int Id { get; }
Property Value
Remarks
This class' default implementation always returns 0.
Sections
The collection of sections.
Methods
GetChildrenEnumerator()
Retrieves an IEnumerator object that can iterate the child IAstNode objects in this node.
Inherited Members
- AstNodeBase.Contains(int)
- AstNodeBase.FindChildNode(int)
- AstNodeBase.FindDescendantNode(int)
- AstNodeBase.ToString()
- AstNodeBase.ToTreeString(int)
- AstNodeBase.Children
- AstNodeBase.EndOffset
- AstNodeBase.HasChildren
- AstNodeBase.Length
- AstNodeBase.Parent
- AstNodeBase.Root
- AstNodeBase.StartOffset
- AstNodeBase.Value
- object.GetType()
- object.MemberwiseClone()
- object.Equals(object)
- object.Equals(object, object)
- object.ReferenceEquals(object, object)
- object.GetHashCode()