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IPropertyModel Interface

Provides the requirements for a property grid property IDataModel.

public interface IPropertyModel : IDataModel, IDisposable

Properties

AddChildCommand

The ICommand used to add a new child into to an associated collection/parent.

ICommand AddChildCommand { get; }

Property Value

ICommand

CanAddChild

Indicates whether a new child can be added to an associated collection/parent.

bool CanAddChild { get; }

Property Value

bool:

true if a new child can be added to an associated collection/parent; otherwise, false.

CanRemove

Indicates whether the property can be removed from an associated collection/parent.

bool CanRemove { get; }

Property Value

bool:

true if the property can be removed from an associated collection/parent; otherwise, false.

CanResetValue

Indicates whether the property can be reset to its default value.

bool CanResetValue { get; }

Property Value

bool:

true if the property can be reset to its default value; otherwise, false.

Category

Gets a category for the property.

string? Category { get; }

Property Value

string:

A category for the property.

Converter

The TypeConverter to use for the property.

TypeConverter? Converter { get; }

Property Value

TypeConverter

HasStandardValues

Indicates whether the property supports StandardValues.

bool HasStandardValues { get; }

Property Value

bool:

true if the property supports StandardValues; otherwise, false.

IsHostReadOnly

Indicates whether the host UI control (e.g., a property grid) is read-only.

bool IsHostReadOnly { get; set; }

Property Value

bool:

true if the host UI control (e.g., a property grid) is read-only; otherwise, false.

IsImmutable

Indicates whether the Value's child properties, if any, are capable of being edited.

bool IsImmutable { get; }

Property Value

bool:

true if the Value's child properties, if any, are capable of being edited; otherwise, false.

IsLimitedToStandardValues

Indicates whether the Value property can only be set to one of the values defined by the StandardValues property.

bool IsLimitedToStandardValues { get; }

Property Value

bool:

true if the Value property can only be set to one of the values defined by the StandardValues property; otherwise, false.

IsMergeable

Indicates whether the property can be merged when presenting multiple objects.

bool IsMergeable { get; }

Property Value

bool:

true if the property can be merged when presenting multiple objects; otherwise, false.

IsReadOnly

Indicates whether UI for editing the property value is read-only.

bool IsReadOnly { get; }

Property Value

bool:

true if the UI for editing the property value is read-only; otherwise, false.

Remarks

This property is a resolved value of IsHostReadOnly and IsValueReadOnly.

IsValueReadOnly

Indicates whether the Value property is read-only.

bool IsValueReadOnly { get; set; }

Property Value

bool:

true if the Value property is read-only; otherwise, false.

Remarks

This property can be set to true to force a normally-editable property to be read-only. Some implementations of this property will always return true when the underlying property value is unable to be set.

NamePropertyEditor

The PropertyEditor, if any, that was used to select the DataTemplate for showing the property display name.

PropertyEditor? NamePropertyEditor { get; set; }

Property Value

PropertyEditor

NameTemplate

The DataTemplate to use for showing the property display name.

DataTemplate? NameTemplate { get; }

Property Value

DataTemplate

Remarks

The priority order of value template specification is NameTemplate, NameTemplateSelector, NameTemplateKey, and finally any name templates in matching property editors.

NameTemplateKey

The resource key that references a DataTemplate to use for showing the property display name.

object? NameTemplateKey { get; }

Property Value

object

Remarks

The priority order of value template specification is NameTemplate, NameTemplateSelector, NameTemplateKey, and finally any name templates in matching property editors.

NameTemplateSelector

The DataTemplateSelector to use for showing the property display name.

DataTemplateSelector? NameTemplateSelector { get; }

Property Value

DataTemplateSelector

Remarks

The priority order of value template specification is NameTemplate, NameTemplateSelector, NameTemplateKey, and finally any name templates in matching property editors.

RemoveCommand

The ICommand used to remove the property from an associated collection/parent.

ICommand RemoveCommand { get; }

Property Value

ICommand

ResetValueCommand

The ICommand used to reset the property value to its default value.

ICommand ResetValueCommand { get; }

Property Value

ICommand

ShouldNotifyParentOnValueChange

Indicates whether the property should notify its parent property when the Value changes.

bool ShouldNotifyParentOnValueChange { get; }

Property Value

bool:

true if the property should notify its parent property when the Value changes; otherwise, false.

StandardValues

The standard list of values for the Value property.

IEnumerable? StandardValues { get; }

Property Value

IEnumerable

StandardValuesAsStrings

The standard list of values for the ValueAsString property as a list of strings.

IEnumerable<string>? StandardValuesAsStrings { get; }

Property Value

IEnumerable<string>

StandardValuesDisplayMemberPath

The display member path for StandardValues when IsLimitedToStandardValues is true.

string? StandardValuesDisplayMemberPath { get; set; }

Property Value

string

StandardValuesSelectedValuePath

The selected value path for StandardValues when IsLimitedToStandardValues is true.

string? StandardValuesSelectedValuePath { get; set; }

Property Value

string

Target

The target object that owns the property.

object? Target { get; }

Property Value

object

TargetType

The Type of the Target property.

Type TargetType { get; }

Property Value

Type

Value

The property value.

object? Value { get; set; }

Property Value

object

ValueAsString

The property value in a string representation.

string? ValueAsString { get; set; }

Property Value

string

ValuePropertyEditor

The PropertyEditor, if any, that was used to select the DataTemplate for editing the property value.

PropertyEditor? ValuePropertyEditor { get; set; }

Property Value

PropertyEditor

ValueTemplate

The DataTemplate to use for editing the property value.

DataTemplate? ValueTemplate { get; }

Property Value

DataTemplate

Remarks

The priority order of value template specification is ValueTemplate, ValueTemplateSelector, ValueTemplateKey, ValueTemplateKind, and finally any value templates in matching property editors.

ValueTemplateKey

The resource key that references a DataTemplate to use for editing the property value.

object? ValueTemplateKey { get; }

Property Value

object

Remarks

The priority order of value template specification is ValueTemplate, ValueTemplateSelector, ValueTemplateKey, ValueTemplateKind, and finally any value templates in matching property editors.

ValueTemplateKind

The DefaultValueTemplateKind that specifies a default value cell template to use for editing the property value.

DefaultValueTemplateKind ValueTemplateKind { get; }

Property Value

DefaultValueTemplateKind

Remarks

The priority order of value template specification is ValueTemplate, ValueTemplateSelector, ValueTemplateKey, ValueTemplateKind, and finally any value templates in matching property editors.

ValueTemplateSelector

The DataTemplateSelector to use for editing the property value.

DataTemplateSelector? ValueTemplateSelector { get; }

Property Value

DataTemplateSelector

Remarks

The priority order of value template specification is ValueTemplate, ValueTemplateSelector, ValueTemplateKey, ValueTemplateKind, and finally any value templates in matching property editors.

ValueType

The Type of the Value property.

Type? ValueType { get; }

Property Value

Type

Values

The property values, of which there will only be more than one if this is a merged property.

IList<object?>? Values { get; }

Property Value

IList<object>

Methods

AddChild()

Adds a new child into to an associated collection/parent.

void AddChild()

CycleToNextStandardValue()

Cycles the property value to the next standard value.

bool CycleToNextStandardValue()

Returns

bool:

true if a standard value was set; otherwise, false.

Refresh(PropertyRefreshReason)

Refreshes the property based on the specified reason.

void Refresh(PropertyRefreshReason reason)
Parameter Type Description
reason PropertyRefreshReason

The reason the property needs to be refreshed.

Remove()

Removes the property from an associated collection/parent.

void Remove()

ResetValue()

Resets the property value to its default value.

void ResetValue()

Inherited Members

Extension Methods