In This Article

WizardButtonContainer Class

Represents a container area for Wizard control buttons.

public class WizardButtonContainer : UIElement, IInputElement, IUIElement, ILogicalTreeNode, IDpiAwareElement, IDisposable
Inheritance:
object MarshalByRefObject DisposableObject LogicalTreeNodeBase UIElement object
Implements:
IInputElement IUIElement ILogicalTreeNode IDpiAwareElement IDisposable

Constructors

WizardButtonContainer()

Initializes a new instance of the WizardButtonContainer class.

public WizardButtonContainer()

Remarks

The default constructor initializes all fields to their default values.

Properties

Wizard

Gets the Wizard that contains the element.

[Browsable(false)]
public Wizard Wizard { get; }

Property Value

Wizard:

The Wizard that contains the element.

Methods

CreateChildren()

Invoked when the collection of child elements is to be created.

protected override IList CreateChildren()

Returns

IList:

The IList that should be assigned to the Children property.

Remarks

By default no child collection is created.

MeasureOverride(Graphics, Size)

Measures the size in layout required for child elements and determines a size for the element itself.

protected override Size MeasureOverride(Graphics g, Size availableSize)
Parameter Type Description
g Graphics

The Graphics object to use for measurement.

availableSize Size

The available size that this element can give to child elements. Infinity can be specified as a value to indicate that the element will size to whatever content is available.

Returns

Size:

The size that this element determines it needs during layout, based on its calculations of child element sizes.

Remarks

Element authors should override this method, call Measure on each visible child element and determine the total size required.

OnRender(PaintEventArgs)

Renders the element.

protected override void OnRender(PaintEventArgs e)
Parameter Type Description
e PaintEventArgs

A PaintEventArgs that contains the event data.

Inherited Members